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Capcom VS Snk 2

Capcom VS Snk 2 menu

Capcom VS SNK 2 Capcom faq

Capcom VS SNK 2 Capcom Characters.

u = Up d = Down b = Back f = Forward
ub = Up/Back uf = Up/Forward db = Down/Back df = Down/Forward
qcf = quarter circle forward qcb = quarter circle back hcf = half circle forward hcb = half circle back
dp
= "dragon punch"
rdp
= reverse "dragon punch"
Ch. = charge (air)
= Done in the air as well
(In air)
= Must be done in air
(x3)
= perform three times in a row
(close)
= Performed up close
(level 3)
= Super meter must be full
360 = full circle 720 = double full circle P = any punch K = any kick
PPP = all punches KKK = all kicks WP = weak punch (Jab) MP = medium punch (Strong)
HP = hard punch (Fierce) WK = weak kick (Short) MK = medium kick (Forward) HK = hard kick (Roundhouse)



Balrog (Vega) - Street Fighter 2

[Special]
Rolling Crystal Flash Ch.b, f+P
Sky-high Claw Ch.d, u+P then P
Flying Barcelona Attack Ch.d, u+K then P
-Izuna Drop u+P instead of P after FBA
Scarlet Terror Ch.b, df+K
Backslash PPP
Short Backslash KKK

[Super Move]
Flying Barcelona Special Ch.db, df, db, uf+K then P
-Rolling Izuna Drop u+P instead of P after FBS
Scarlet Mirage Ch.b, f, b, f+K
Red Impact Ch.b, f, b, f+P (level 3 with claws)


Blanka - Street Fighter 2

[Special]
Electric Thunder tap P rapidly
Rolling Attack Ch.b, f+P
Backstep Rolling Ch.b, f+K
Vertical Rolling Ch.d, u+K
Suprise Forward KKK
Suprise Back b+KKK

[Super Move]
Direct Lightning Ch.b, f, b, f+P
Ground Shave Rolling Ch.B, f, b, f+K
Shout Opus Ch.db, df, db, uf+P tap P rapidly


Cammy White - Super Street Fighter 2

[Special]
Spiral Arrow qcf+K
Cannon Spike dp+K
Axle Spin Knuckle hcf+P
Cannon Strike qcb+K
Hooligan Combination db, d, df, f, uf+P
-Fatal Leg Twister b or f+P during HC near ground
-Cross Scissor Pressure b or f+P during HC (air)
-Cannon Strike K during HC
-Razor Edge Slicer press nothing

[Super Move]
Spin Drive Smasher qcf, d, df+K
Reverse Shaft Breaker qcb, qcb+K


Chun Li - Street Fighter 2

[Special]
Kikouken hcf+P
Hyakuretsu Kyaku tap K rapidly
Spinning Bird Kick Ch.d, u+K

[Super Move]
Kikosho qcf, qcf+P
Senretsu Kyaku qcf, qcf+K


Dan Hibiki - Street Fighter Alpha

[Special]
Gadoken qcf+P
Koryuken dp+P
Dankukyaku qcb+K (air)
Zenten Chouhatsu qcf+START
Kouten Chouhatsu qcb+START

[Super Move]
Shinku Gadoken qcf, qcf+P
Koryu Rekka qcf, d, df+K
Hissho Buraiken qcb, qcb+K
Chouhatsu Densetsu qcf, qcf+START


Dhalsim - Street Fighter 2

[Special]
Yoga Fire qcf+P
Yoga Flame hcb+P
Yoga Blast hcb+K
Teleport dp or rdp+PPP or KKK
Drill Zutsuki d+HP (in air)
Drill Kick d+K (in air)

[Super Move]
Yoga Stream qcf, qcf+P
Yoga Volcano qcf, qcf+K
Yoga Tempest hcb, hcb+P (level 3)


Eagle - Street Fighter

[Special]
Manchester Black qcb+P
Cranberry Blue qcf+P
Oxford Red hcf+K
Liverpool White qcb+K
St. Andrew Green dp+P

[Super Move]
Manchester Gold qcb, qcb+P
Union Jack Platinum qcf, qcf+P


Edmond Honda - Street Fighter 2

[Special]
Hyakuretsu Harite tap P rapidly
Super Zutsuki Ch.b, f+P
Super Hyakkan Otoshi Ch.b, f+K
Ooichou Nage 360+P

[Super Move]
Oni Musou Ch.b, f, b, f+P
Orochi Kudaki 720+P (level 3)


Evil Ryu -Street Fighter Alpha 2

[Special]
Hadoken qcf+P
Shakunetsu Hadoken hcf+P
Shoryuken dp+P
Tatsumaki Senpu Kyaku qcb+K (air)
Ashura Senkuu dp or rdp+PPP or KKK
Hyakki Goudan df+K (in air)

[Super Move]
Shinku Hadoken hcb, hcb+P
Messatsu Gou Shoryu qcf, qcf+P
Denjin Hadoken qcb, qcb+K hold K to delay (level 3)
Shun Goku Satsu WP, WP, f, WK, HP (level 3)


Gouki (Akuma) - Super Street Fighter 2 X

[Special]
Gou Hadoken qcf+P
Zanku Hadoken qcf+P (in air)
Shakunetsu Hadoken hcb+P
Gou Shoryuken dp+P
Tatsumaki Zanku Kyaku qcb+K (air)
Ashura Senkuu dp or rdp+PPP or KKK
Zenpou-Tenshin qcb+P
Hyakki Shuu dp+K
-Hyakki Goushou P after Hyakki Shuu
-Hyakki Gousai b or f+P after Hyakki Shuu near opponent's head
-Hyakki Goudan K after Hyakki Shuu
-Hyakki Goutsui b or f+P after Hyakki Shuu near opponent's body
-Hyakki Gouzan press nothing

[Super Move]
Messatsu Gou Shoryu qcf, qcf+P
Messatsu Gou Hadoken hcb, hcb+P
Tenma Gou Zanku qcf, qcf+P (in air)
Shun Goku Satsu WP, WP, f, WK, HP (level 3)


Ken Masters - Street Fighter

[Special]
Hadoken qcf+P
Shoryuken dp+P
Tatsumaki Senpu Kyaku qcb+K (air)
Zenpou-Tenshin qcb+P
Ryusen Kyaku rdp+K
Nata Otoshi-geri hcf+WK
Kamabarai-geri hcf+MK
Oosoto Mawashi-geri hcf+HK
-Inazuma Kakato wari hold K after either Nata, Kamabarai, or Oosoto

[Super Move]
Shoryu Reppa qcf, d, df+P
Shinryuken qcf, d, df+K tap K rapidly
Shinpu Kyaku qcb, qcb+K (level 3)


Kyosuke Kagami - Rival Schools

[Special]
Cross Cutter qcf+P
Shadow Wave qcf+P (in air)
Lightning Upper dp+P
Shadow Cut Kick qcf+K (air)
Shadow Break qcb+P

[Super Move]
Hyper Cross Cutter qcf, qcf+P
Super Shadow Cut Kick qcf, qcf+K (air)
Super Lightning Upper qcb, qcb+P
Final Symphony Remix(Batsu&Hinata) hcb, hcb+K (level 3)


Maki - Final Fight 2

[Special]
Wind-Up Haymaker qcf+P
Hayagake: Kyuuteishi qcf+LK then K
Hayagake: Kage Sukui qcf+MK then K
Hayagake: Kubikari qcf+HK then K
Gyaku Sakigake qcb+K then K
Piledriver hcf+P (in air)
Triangle Jump qcb+WP(in air)
Jump Grab qcb+MP or HP(in air)
Drop qcb+WK(in air)
Dive Kick qcb+MK or HK(in air)
Sankaku Tobi jump against wall, press uf
Clear-Out KKK costs life but if it connects life is gained
Final Fight Combo WP, MP, HP, HK

[Super Move]
Bushin Hassou Ken qcf, qcf+P
Super Gyaku Sakigake qcf, qcf+K then K
Super Bushin Izuna 720+P (air)


Mike Bison (Balrog) - Street Fighter 2

[Special]
Dash Straight Ch.b, f+P
Dash Ground Straight Ch.b, df+K
Dash Uppercut Ch.b, f+K
Dash Ground Uppercut Ch.b, df+P
Turn Punch hold PPP then release
Buffalo Headbutt Ch.d, u+P

[Super Move]
Crazy Buffalo Ch.b, f, b, f+P
Gigaton Blow Ch.b, f, b, f+K (level 3)


Morrigan Aensland - Darkstalkers (Vampire)

[Special]
Soul Fist qcf+P (air)
Shadow Blade dp+P
Vector Drain hcb+P (close)

[Super Move]
Valkyrie Turn hcb+K then K (in air)
Finishing Shower qcf, qcf+P (air)
Cardinal Blade qcf, d, df+K
Darkness Illusion WP, WP, f, WK, HP (air)(level 3)


Rolento Schugerg - Final Fight

[Special]
Patriot Circle qcf+P (x3)
Stinger dp+K then P or K
Mekong Delta Attack PPP then P when landing
Mekong Air-Raid qcb+P then P
Mekong Escape qcb+K then P or K
Scouter Jump KKK

[Super Move]
Take No Prisoners qcf, qcf+P
Minesweeper qcb, qcb+P
Steel Rain qcf, qcf+K


Ryu Hoshi - Street Fighter

[Special]
Hadoken qcf+P
Shakunetsu Hadoken hcf+P
Shoryuken dp+P
Tatsumaki Senpu Kyaku qcb+K (air)

[Super Move]
Shinku Hadoken qcf, qcf+P
Shinku Tatsumaki Senpu Kyaku qcb, qcb+K
Shin Shoryuken qcf, qcf+K (level 3)


Sakura Kasugano - Street Fighter Alpha 2

[Special]
Hado Shou qcf+P
Shoohken dp+P
Sakura Hana Kyaku qcf+K (in air)
Shunpu Kyaku qcb+K then qcb+K (air)
Sakura Otoshi dp+K then P (x3)

[Super Move]
Shinku Hadoken qcf, qcf+P
Haru Ichiban qcb, qcb+K
Midare Zakura qcf, qcf+K



Vega (M. Bison) - Street Fighter 2

[Special]
Psycho Banish dp+P
Psycho Crusher Ch.b, f+P
Scissor Kick Ch.b, f+K
Head Stomp Ch.d, u+K
-Sky Diver P after Head Stomp
Devil Reverse Ch.d, u+P then P
Vega Warp dp or rdp+PPP or KKK

[Super Move]
Heartbreak Despair Ch.b, f, b, f+P
Knee Press Nightmare Ch.b, f, b, f+K


Victor Sagat - Street Fighter

[Special]
Tiger Shot qcf+P
Ground Tiger Shot qcf+K
Tiger Uppercut dp+P
Tiger Crush dp+K

[Super Move]
Tiger Cannon qcf, qcf+P
Ground Tiger Cannon qcb, qcb+P
Tiger Genocide qcf, qcf+K
Tiger Raid qcb, qcb+K



William F. Guile - Street Fighter 2

[Special]
Sonic Boom Ch.b, f+P
Somersault Kick Ch.d, u+K

[Super Move]
Somersault Strike Ch.db, df, db, uf+K
Total Wipeout Ch.b, f, b, f+K
Sonic Hurricane Ch.b, f, b, f+P (level 3)


Yun - Street Fighter 3

[Special]
Tetsuzan Kou dp+P
Zesshou Hohou qcf+P
Nishou Kyaku qcf+K
Kobokushi qcb+P
Zenpou Tenshin hcb+K

[Super Move]
Sourai Rengeki qcf, qcf+P
Raishin Mahha Ken(Yang) qcf, qcf+K
Youhou qcb, qcb+P (level 3)
Hiten Souryuu-jin qcb, qcb+K (in air)(level 3)



Zangief - Street Fighter

[Special]
Double Lariat PPP
Quick Double Lariat KKK
Banishing Flat dp+P
Atomic Buster 360+P (close)
Atomic Suplex 360+K (close)
Flying Powerbomb 360+K

[Super Move]
Final Atomic Buster 720+P (close)
Aerial Russian Slam qcf, d, df+K


BOSS:

Shin Gouki (Akuma) - Capcom vs. SNK 2

[Special]
all moves are the same except that the "Shun Goku Satsu" is full screen and does 33 hits instead of 15, he shoots two "Zanku Hadoken" in the air insted of one, and finally Shin Gouki's speed is on par with Orochi Iori.

[Super Move]
Messatsu Gou Shoryu qcf, qcf+P
Messatsu Gou Hadoken hcb, hcb+P
Tenma Gou Zanku qcf, qcf+P (in air)
Kongou Kokuretsu Zan hcb, hcb+K (level 3)
Shun Goku Satsu WP, WP, f, WK, HP (level 3

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