After several years of CAPCOM taking on other companies, it was time for Capcom to take on itself. This game is widely believed to be the 2D successor to the cancelled Capcom Fighting AllStars game.
The idea behind this game is to battle the different CAPCOM IP's using their own brand of gameplay and fighting styles. Each character maintains their unique fighting style from their respective title, so players must strategically use each one’s combat system to defeat that of their opponent as they square off in battle. With two-on-two action, gamers can mix and match their team from any of the different titles. The character change system allows players to choose a combatant for each round of the battle. Pitting the right competitor against the opponent based on the strengths of the fighting systems will be the key to victory.
The main negative feature in Capcom Fighting Jam are the character sprites. All CAPCOM have done is cut and pasted them from their respective games and cut the high colour pallette count for most of the SF3 cast. The sprites are a problem because they look strange when fighting each other. I would have prefered the sprites to be retouched.
The character selection art has been drawn by Udon who currently draw the Street Fighter and Darkstalker comic book series.